Bullhead is a strong hero with the ability to put out some punishment while also staying alive for long enough to make that punishment count which is not so common in the game as most melee heroes are either further towards the tanky or bursty side. He commands Ox Warrior mercenaries which go after defenses as their primary target, however his focus is on the nearest target. He is not unique in this respect as Carol d'Belle leads Willy Fox mercs while herself preferring the nearest target as well.
He has very powerful hp and atk in line with some other similar melee heroes, however what is not so similar is his attack rate. While most melee heroes attack at a rate of .7 attacks per second he appears to be in line with most ranged heroes and newer melee heroes who deliver around 1.1 attacks per second. There are 2 other old melee heroes, Blockhead and Djinni, who also attack at this rate, however their attack is much lower to compensate.
Bullhead is able to attain Enlightenment. Doing so improves nearly every aspect about him, complete information can be found on Bullhead Enlightenment.
Appearance[]
Bullhead is a bull with a humanoid figure, or as his name implies he is a human with a bullhead. He does also have hooves for feet, however his hands are definitely human. This leads me to think he should be named One with Bullhead and Feet, however that would make him Native American, and there is no evidence of America even existing in this realm. Regardless he has a very short stout muscular figure donning various bits of metal armor and some sort of scale armor over his chest. He wields an axe with which he brings his foes to their knees. The graphical effect caused by his attack is a purple cone shaped swipe which moves a few spaces outwardly from him and give the illusion that his attack deals aoe damage but this is not the case although his skill does indeed grant his attack a conal aoe effect.
Hero Skill[]
His skill deals powerful aoe damage both in a circle around him with an area of effect size similar to that of Ambrosia's skill Retribution. The skill also gives his attack frontal area of effect and boosts his damage reduction significantly for its duration. Additionally his skill debuffs enemy attack rate significantly and buffs the attack of all your ox warriors. This is great for countering heroes who are heavily dependent on their attack such as Abyss Demon. The damage reduction boost gives him the wherewithal needed to survive the rigors of diving head long into the frey as melee heroes have the propensity to do. And if the heat really turns up he has a divine skill which provides him a full heal lay on hands style.
His skill reduces in rage cost more slowly than many heroes but does eventually reach 1 cost at level 21.
Active Skill[]
Active Skill: Bulldozer | |
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Level 1 | |
Deals X% ATK DMG every second to all enemies near Bullhead for 10s, reducing their ATK Rate by Y% and increases the ATK of all your Ox Warriors by Z%. Also grants Bullhead M% DMG RED and his normal attacks a frontal area of effect for 12s. Leeching N% HP. | |
Cost 4 Rage. | |
Has a 15 seconds cooldown. |
Bulldozer Rage cost becomes cheaper when the skill is upgraded.
*Levels 26 - 30 Require Enlightenment.
Aid Skill[]
Aid Skill: Bully | |
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Level 1 | |
When deployed hero hits an enemy, X% chance to increase all DMG taken by that target by Y% for 8s. Stacks up to 5 times. Requires Active Skill level Z. |
Hero Evolve[]
Bullhead can further enhance its potency by evolving new skills and abilities.
Evolve Level | Skill Name | Skill Level | Requirements | Cost |
---|---|---|---|---|
Skill Description | ||||
Aries | Finesse Tenacity | 1 |
Hero Level: 50 |
500 Rings |
Increases 10,000 + 20% HP. | ||||
Taurus | Finesse Strength | 1 | Hero Level: 70 Player Level: 35 |
500 Rings |
Increases 300 + 15% ATK. | ||||
Gemini | Fortitude Intimidate | 1 | Hero Level: 80 Player Level: 40 |
800 Rings |
Reduces all enemy Mercenaries' ATK by 20% and ATK Rate by 20%. | ||||
Cancer | Finesse Blessing | 1 | Hero Level: 90 Player Level: 45 |
1.000 Rings |
Increases DMG Reduction by 30% while defending and stationed in Heroes Hall. | ||||
Leo | Divine Beatdown | 1 | Player Level: 50 Hero Skill Level: 10 |
1,500 Rings |
Bullhead heals 100% HP for himself and flings a giant axe at a target in front. The axe deals (150%+15,000 ATK) DMG to all enemies standing in the path and has a 60% chance to Knock Away them, inflicting Stunned for 8s. If Stunned is dispelled, Bleeding is inflicted, dealing 35% of enemy's Max HP as DMG over 10s. Bleeding caused by this skill can't be dispelled and healing is not allowed during this period. | ||||
Virgo | Finesse Tenacity | 2 | Hero Level: 125 Player Level: 60 |
80,000 Souls |
Increases 30,000 +45% HP. | ||||
Libra | Finesse Strength | 2 | Hero Level: 140 Player Level: 70 |
2,000 Rings |
Increases 1,200 +35% ATK. | ||||
Scorpio | Fortitude Intimidate | 2 | Player Level: 80 Hero Skill Level: 13 |
80,000 Souls |
Reduces all enemy Mercenaries' ATK by 35% and ATK Rate by 30%. | ||||
Sagittarius | Finesse Blessing | 2 | Player Level: 90 Hero Skill Level: 14 |
2,500 Rings |
Increases DMG Reduction by 70% while defending and stationed in Heroes Hall. | ||||
Capricorn | Divine Beatdown | 2 | Hero Level: 160 Player Level: 100 |
3,000 Rings |
Bullhead heals 100% HP for himself and flings a giant axe at a target in front. The axe deals (250%+25,000 ATK) DMG to all enemies standing in the path and has a 60% chance to Knock Away them, inflicting Stunned for 10s. If Stunned is dispelled, Bleeding is inflicted, dealing 50% of enemy's Max HP as DMG over 10s. Bleeding caused by this skill can't be dispelled and healing is not allowed during this period. | ||||
Aquarius | Fortitude Intimidate | 3 | Hero Level: 165 Player Level: 110 |
4,000 Rings |
Reduces all enemy Mercenaries' ATK by 50% and ATK Rate by 50%. | ||||
Pisces | Divine Beatdown | 3 | Hero Level: 175 Player Level: 120 |
5,000 Rings |
Bullhead heals 100% HP for himself and flings a giant axe at a target in front. The axe deals (350%+40,000 ATK) DMG to all enemies standing in the path and has a 60% chance to Knock Away them, inflicting Stunned for 12s. If Stunned is dispelled, Bleeding is inflicted, dealing 65% of enemy's Max HP as DMG over 10s. Bleeding caused by this skill can't be dispelled and healing is not allowed during this period. |
Hero Stats[]
Level | HP | ATK |
---|---|---|
1 | 11880 | 645 |
10 | 13435 | 745 |
20 | 15910 | 890 |
30 | 19205 | 1090 |
40 | 23195 | 1335 |
50 | 27785 | 1605 |
60 | 32840 | 1905 |
70 | 38225 | 2225 |
80 | 43800 | 2565 |
90 | 49410 | 2900 |
100 | 54905 | 3225 |
110 | 60115 | 3540 |
120 | 64855 | 3825 |
130 | 67795 | 4000 |
140 | 70735 | 4180 |
150 | 73675 | 4355 |
160 | 76635 | 4525 |
170 | 80560 | 4825 |
180 | 84505 | 5170 |
190 | 89675 | 5600 |
200 | 97420 | 5245 |
Glory Point Stats[]
Being an epic hero, Bullhead can have up to 12 Glory Point levels. Each Glory Point level will add a bonus to Bullhead's HP and ATK.
Level | HP Bonus | ATK Bonus |
---|---|---|
1 | 2,000 | 160 |
2 | 3,000 | 220 |
3 | 4,000 | 280 |
4 | 5,000 | 340 |
5 | 7,000 | 400 |
6 | 9,000 | 500 |
7 | 11,000 | 600 |
8 | 12,000 | 700 |
9 | 13,000 | 750 |
10 | 14,000 | 800 |
11 | 15,000 | 850 |
12 | 16,000 | 900 |
Notes[]
- His divine skill makes for a very powerful counter to Enchantress's and helps make the abilities of his allies such as Great Sage even more powerful as your foes will think twice before doing anything about his nasty stuns.
- His skill can deal great damage against bases and can easily wipe out large seconds of wall segments at the same time.
- His aide skill is especially good in game modes such as Guild Boss where there is only one target which you are trying to stack as much damage onto in a short frame of time as is possible.
- He actually has the same hp growth as Won Ton while boasting a good amount more attack.