Ermah Guard is a short ranged high power defensive structure that first unlock when the Town Hall reaches level 7. It is the smallest defensive structure and has the shortest attack range. However, it can rapidly discharge high damage lightning bolts to any emeny that comes within its range of attack. It is also very costly to build/upgrade and rather fragile.
Building Stats[]
Level | TH Level1 | Upgrade Time | Cost | HP | DMG | Exp Gain |
---|---|---|---|---|---|---|
1 | 7 | 2h | 1,000,000 | 3,400 | 204 | 210 |
2 | 7 | 4h | 1,125,000 | 3,600 | 246 | 295 |
3 | 7 | 8h | 1,250,000 | 3,800 | 294 | 360 |
4 | 7 | 12h | 1,375,000 | 4,000 | 324 | 415 |
5 | 7 | 1d | 1,500,000 | 4,400 | 372 | 465 |
6 | 7 | 2d | 1,750,000 | 4,800 | 402 | 510 |
7 | 8 | 2d 12h | 2,000,000 | 5,200 | 456 | 550 |
8 | 8 | 3d | 2,250,000 | 5,600 | 492 | 590 |
9 | 8 | 3d 12h | 2,500,000 | 6,000 | 540 | 625 |
10 | 8 | 4d | 2,750,000 | 6,800 | 570 | 660 |
11 | 8 | 4d 12h | 3,000,000 | 7,600 | 618 | 690 |
12 | 8 | 5d | 3,250,000 | 8,400 | 654 | 720 |
13 | 10 | 5d 12h | 3,500,000 | 9,200 | 732 | 750 |
14 | 10 | 6d | 3,750,000 | 10,000 | 768 | 780 |
15 | 11 | 6d 12h | 4,500,000 | 10,800 | 804 | 810 |
16 | 11 | 7d | 5,000,000 | 11,600 | 840 | 840 |
17 | 12 | 7d 12h | 5,500,000 | 12,400 | 876 | 870 |
18 | 13 | 8d | 6,000,000 | 13,200 | 912 | 870 |
19 | 13 | 8d 12h | 6,500,000 | 14,000 | 948 | 870 |
20 | 13 | 9d | 7,000,000 | 14,800 | 984 | 870 |
21 | 14 | 9d 12h | 7,500,000 | 15,600 | 1,020 | 870 |
22 | 14 | 10d | 8,000,000 | 16,400 | 1,056 | 870 |
23 | 14 | 10d 12h | 8,500,000 | 17,200 | 1,092 | 870 |
- Town Hall level needed for upgrade.
Notes[]
- The Ermah Guard looks like a structure that is built with part of it lowered into the ground. It even has something that looks like a trap door. It makes us wonder if it is originally designed as a hidden structure that pops up on approaching enemies.
Level Progression[]
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