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Rath is a unique hero with very powerful stat growth who has a special skillset which can be used to counter some other very powerful heroes when used properly. He attacks from a slightly longer range than most heroes which can give him the back line protection needed to stay alive and punish his enemies.

Rath is able to attain Enlightenment. Doing so improves nearly every aspect about him, complete information can be found on Rath Enlightenment.

Appearance[]

Rath is a spectral hero who seems to have broken free of his chains and glows with powerful spectral energy. He hurls a large ninja star type shape which glows neon blue from his sharp talon like claws. The spell appears to be two boxes with bowed sides lain over each other with the middle filled with glowing energy. He wears thick metal armor covered in nasty looking spikes.

Hero Skill[]

His skill has the unique effect of increasing the rage cost and active skill cooldown of the hero it is inflicted upon. It hits the furthest engaged upon target which makes it a great counter to other long range casters such as Toxic Shaman and Ambrosia. this is doubly so because of the hp recovery debuff applied by his skill. The rage cost of this skill can be reduced down to 1, however only by reaching lv 25 skill and 1.5 at lv 21. In addition to this the lower cooldown of his skill can make it quite the rage sink.

Active Skill[]

Active Skill: Possess
Skill Possess Level 1
Possesses the P furthest enemy Hero with evil spirits, dealing X% ATK DMG to the target every second and reduces their SPD by Y% and HP recovery by Z%. Also increases target's Active Skill cooldown and Rage cost by M% and N% respectively, and reduces Active Skill DMG by O%. Possess lasts 8s. It cannot be dispelled, but can be transferred.
Cost 4 Rage.
Has a 10 seconds cooldown.

Possess Rage cost becomes cheaper when the skill is upgraded.

*Levels 26 - 30 Require Enlightenment.

Aid Skill[]

Aid Skill: Devour
Aid Devour Level 1
X% chance to dispel a random buff from the enemy Hero with the lowest HP, every 3s. If a buff is dispelled, heals deployed Hero for Y HP and increases his ATK Rate by Z% for 6s. Requires Active Skill level W.


Hero Evolve[]

Rath can further enhance his potency by evolving new skills and abilities.

Evolve Level Skill Name Skill Level Requirements Cost
Skill Description
Aries Finesse Tenacity 1

Hero Level: 50
Player Level: 30
Hero Skill Level: 5
Merc Level: 10

500 Rings
10,000 Souls
300 Mutagen

Increases 10,000 + 20% HP.
Taurus Finesse Strength 1 Hero Level: 70

Player Level: 35
Hero Skill Level: 7
Merc Level: 14

500 Rings
30,000 Souls
300 Mutagen

Increases 300 + 15% ATK.
Gemini Fortitude Spook 1 Hero Level: 80

Player Level: 40
Hero Skill Level: 8
Merc Level: 16

800 Rings
500 Mutagen
300 Shards

For the first 20 seconds of battle, all defensive structures take 30% less DMG from Hero Skills.
Cancer Finesse Blessing 1 Hero Level: 90

Player Level: 45
Hero Skill Level: 9
Merc Level: 18

1,000 Rings
50,000 Souls
800 Mutagen
500 Shards

Increases DMG Reduction by 30% while defending and stationed in the Heroes Hall.
Leo Divine Spectral Call 1 Player Level: 50

Hero Skill Level: 10
Glory: 1
Merc Level: 20

1,500 Rings
50,000 Souls
1,200 Mutagen
700 Shards

Unleashes a Spectral Call for 36s, reducing the ATK of surrounding enemy Heroes in a large area by 15%, and leeching HP from them equal to 50% of Rath's ATK every 2s. While Spectral Call is active, Rath deals 80,000 direct DMG (cannot be mitigated) to any enemy Hero who has a negative status dispelled and heals for the same amount. Spectral Call cannot be interrupted unless Rath is killed.
Virgo Finesse Tenacity 2 Hero Level: 125

Player Level: 60
Hero Skill Level: 11
Merc Level: 22

80,000 Souls
1,500 Mutagen
800 Shards

Increases 50,000 + 45% HP.
Libra Finesse Strength 2 Hero Level: 140

Player Level: 70
Hero Skill Level: 12
Merc Level: 25

2,000 Rings
1,500 Mutagen
1,000 Shards

Increases 1,200 + 35% ATK.
Scorpio Fortitude Spook 2 Player Level: 80

Hero Skill Level: 13
Glory: 3
Merc Level: 28

80,000 Souls
2,000 Mutagen
1,200 Shards

For the first 25 seconds of battle, all defensive structures take 45% less DMG from Hero Skills.
Sagittarius Finesse Blessing 2 Player Level: 90

Hero Skill Level: 14
Glory: 5
Merc Level: 31

2,500 Rings
2,500 Mutagen
1,200 Shards

Increases DMG Reduction by 70% while defending and stationed in Heroes Hall.
Capricorn Divine Spectral Call 2 Hero Level: 160

Player Level: 100
Hero Skill Level: 16
Merc Level: 34

3,000 Rings
100,000 Souls
3,300 Mutagen
1,800 Shards

Unleashes a Spectral Call for 48s, reducing the ATK of surrounding enemy Heroes in a large area by 25%, and leeching HP from them equal to 75% of Rath's ATK every 2s. While Spectral Call is active, Rath deals 140,000 direct DMG (cannot be mitigated) to any enemy Hero who has a negative status dispelled and heals for the same amount. Spectral Call cannot be interrupted unless Rath is killed.
Aquarius Fortitude Spook 3 Hero Level: 165

Player Level: 110
Hero Skill Level: 18
Merc Level: 37

4,000 Rings
150,000 Souls
4,000 Mutagen
2,000 Shards

For the first 30 seconds of battle, all defensive structures take 60% less DMG from Hero Skills.
Pisces Divine Spectral Call 3 Hero Level: 175

Player Level: 120
Hero Skill Level: 20
Merc Level: 40

5,000 Rings
200,000 Souls
5,000 Mutagen
2,500 Shards

Unleashes a Spectral Call for 66s, reducing the ATK of surrounding enemy Heroes in a large area by 35%, and leeching HP from them equal to 100% of Rath's ATK every 2s. While Spectral Call is active, Rath deals 200,000 direct DMG (cannot be mitigated) to any enemy Hero who has a negative status dispelled and heals for the same amount. Spectral Call cannot be interrupted unless Rath is killed.

Hero Stats[]

Level HP ATK
1 9595 665
10 10890 780
20 12925 945
30 15650 1165
40 18950 1420
50 22740 1720
60 26910 2055
70 31360 2415
80 35965 2780
90 40610 3150
100 45145 3515
110 49450 3855
120 53365 4170
130 55790 4365
140 58225 4555
150 60650 4755
160 63095 4945
170 66345 5280
180 69600 5650
190 73870 6130
200 80265 6840

Glory Point Stats[]

Being an epic hero, Rath can have up to 12 Glory Point levels. Each Glory Point level will add a bonus to Rath's HP and ATK.

Level HP Bonus ATK Bonus
1 2,000 160
2 3,000 220
3 4,000 280
4 5,000 340
5 7,000 400
6 9,000 500
7 11,000 600
8 12,000 700
9 13,000 750
10 14,000 800
11 15,000 850
12 16,000 900

Notes[]

  • His increased attack range can keep him safe in the back row but it can also cause him to take a different path than ally heroes as he may be able to attack from behind walls that other heroes walk around and thus become separated.
  • Additionally his increased range can keep him out of enemy aoe, but also out of ally aoe skills such as Toxic Shaman's Noxious Cloud. In certain game modes such as Guild Boss he may actually pull agro if placed at the same time as other ranged units.
  • His divine skill heals the team and can counter the divine skill of Enchantress providing even more significant healing. Of course timing is everything as this skill must be used preemptively as a counter, which is doubly hard as divine skills are notorious for having slow/unpredictable cast times.
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