The Berserker is a powerful Epic Warrior Hero who has a combination of high hp and atk boosted by a great defensive divine skill and is able to stun the highest hp target in range and taunt them. He is one of a select group of who are able to achieve Enlightenment. His aid skill is also incredibly powerful at it's max level limiting the amount of life a hero can lose in any 1s time frame to 15% of their max.
The Berserker is a warrior type dwarf who wields a giant sword and dons a heavy set of armor. His image is a fitting representation of his combination of strength and fortitude.
His active skill is very powerful and it function's exactly how it's description reads, however it can be tricky to understand what he is going to target and what is his 'range'. For this you must understand a few things, he will only use his ability on targets which he is engaged with in combat. When Heroes first aggro one another they pick out the hero who is closest to them and head towards them to get into range. Heroes have different aggro ranges depending on the game mode. For instance during a base raid the attacking heroes aggro the closest target, while enemy heroes aggro from about 12 tiles away. Also Heroes support one another, so when an ally aggroes an enemy they may choose to do the same, and when one of their allies is attacked they may choose to support as well, but this all depends on how close the allied heroes are to one another.
When The Berserker is not aggroed to any enemy heroes he will use his skill on any enemy including buildings and walls which are in his range (referring to his aggro range which is a circle with a radius of about 10 tiles) or if no buildings are in range he will use it on his current target or go back and stand on his starting point.
|Active Skill: Duel|
|Charges at enemy hero with the highest HP in range. Also Taunts & stuns them for Xs. Target takes Y% more DMG and recovers Z% less HP for Ms. Deals (N + W% ATK) DMG to enemies near target.|
|Cost 3.5 Rage.|
|Has a 17 seconds cooldown.|
Duel Rage cost becomes cheaper when the skill is upgraded.
* Levels 26 - 30 Require Enlightenment.
The Berserker is prized for his very powerful aid skill which reduces the maximum damage the aided hero can receive over any 1s period to 15% of their maximum HP. The only known way to counter this skill is with the proc on the Tyrant's Brand which at it's max level has an 80% chance for a Heroes skill to 'resist effects'.
|Aid Skill: Berserker's Blessing|
|For 1s, damage dealt to the deployed Hero can't exceed X% of its max HP. Requires Active Skill level Y.|
The Berserker can further enhance his potency by evolving new skills and abilities. His divine skill summons a powerful cadre of Guards which function to protect The Berserker for as long as they live. The skill is worded as though they prevent him from taking any damage, however that is not the case, what is actually the case is unclear and seems to depend on the game mode he is being used in.
|Evolve Level||Skill Name||Skill Level||Requirements||Cost|
Hero Level: 50
|Increases 10,000 + 15% HP.|
|Taurus||Finesse Goliath Might||1||Hero Level: 70|
Player Level: 35
|Increases 300 + 15% ATK.|
|Gemini||Fortitude Coercion||1||Hero Level: 80|
Player Level: 40
|The Berserker deals an additional 4% DMG abd gains 6% additional SPD for every 10% of his max HP lost. DMG and SPD boosts are scaled based on the Berserker's current health.|
|Cancer||Finesse Blessing||1||Hero Level: 90|
Player Level: 45
|Increases DMG Reduction by 30% while defending and stationed in the Heroes Hall.|
|Leo||Divine Berserker's Guards||1||Player Level: 50|
Hero Skill Level: 10
|Summons 10 Guards with 100,000 HP and 500 ATK. Guards take 50% less DMG from hero skills. Also reduces DMG taken by the Berserker by 50% for 8s. DMG dealt to the Berserker will be split equally among all guards.|
|Virgo||Finesse Tenacity||2||Hero Level: 125|
Player Level: 60
|Increases 30,000 + 35% HP.|
|Libra||Finesse Goliath Might||2||Hero Level: 140|
Player Level: 70
|Increases 1,000 + 35% ATK.|
|Scorpio||Fortitude Coercion||2||Player Level: 80|
Hero Skill Level: 13
|The Berserker deals an additional 8% DMG abd gains 11% additional SPD for every 10% of his max HP lost. DMG and SPD boosts are scaled based on the Berserker's current health.|
|Sagittarius||Finesse Blessing||2||Player Level: 90|
Hero Skill Level: 14
|Increases DMG Reduction by 70% while defending and stationed in Heroes Hall.|
|Capricorn||Divine Berserker's Guards||2||Hero Level: 160|
Player Level: 100
|ummons 15 Guards with 150,000 HP and 1000 ATK. Guards take 65% less DMG from hero skills. Also reduces DMG taken by the Berserker by 65% for 11s. DMG dealt to the Berserker will be split equally among all guards.|
|Aquarius||Fortitude Coercion||3||Hero Level: 165|
Player Level: 110
|The Berserker deals an additional 12% DMG abd gains 17% additional SPD for every 10% of his max HP lost. DMG and SPD boosts are scaled based on the Berserker's current health.|
|Pisces||Divine Berserker's Guards||3||Hero Level: 175|
Player Level: 120
|Summons 15 Guards with 200,000 HP and 1500 ATK. Guards take 80% less DMG from hero skills. Also reduces DMG taken by the Berserker by 80% for 15s. DMG dealt to the Berserker will be split equally among all guards.|
Glory Point StatsEdit
Being an epic hero, The Berserker can have up to 12 Glory Point levels. Each Glory Point level will add a bonus to The Berserker's HP and ATK.
|Level||HP Bonus||ATK Bonus|
- Berserker's stun can be used to great effect in Battle Royale in combination with Great Sage if timed properly to completely lock out enemies like Chiron from using their skill if both characters have high enough skill levels.
- Berserker's divine skill absorbs a ridiculous amount of damage and can be put to great use in Coliseum and Hero Trials.